Upcoming Features
After each game, you have the option to vote on a random community-suggested feature.
The most popular features will be implemented into the next update.
Here you can browse the current list of suggested features, or add your own feature suggestion
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-14
New Unit: Prince
A very powerful and expensive "hero" unit.
Each player may only own 1 at a time.
Unit stats:
ATK: 50
DEF: 5
SPD: 20
HP: 1000
RANGE: 75
COOLDOWN: 0.75
COST: 200/200/200
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-22
Mechanic change: Workers
Resources are no longer harvested automatically but are instead harvested by workers.
- can only harvest resource tiles under your control.
- only 1 worker can harvest a tile at a time
- walk to a resource, gather resources, then walk back.
- can be manually assigned or automatically based on required resources.
- automatically retreat if enemy enters their tile (cannot be attacked)
Cost: 20/20/20
Speed: 20
Gathering rate: 2 res/sec
Capacity: 20
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